Alina of the Arena v1.2.2 is a refined, fair, tactical roguelike. If you liked Slay the Spire but wanted grid-based positioning, this hits. The patch won’t blow your mind, but it shows the devs are still sanding down rough edges.
8/10 Best for: People who like thinking two turns ahead and hate RNG-heavy runs. Alina of the Arena v1.2.2
I dove back into after spotting the v1.2.2 update, and while it’s not a massive content drop, it’s a solid polish patch that smooths out the experience. Alina of the Arena v1
Here’s a sample post looking into version 1.2.2 , written in the style of a player analysis or mini-review. Title: Alina of the Arena v1.2.2 – Still a sharp tactical roguelike, but what changed? 8/10 Best for: People who like thinking two
Still no “endless mode” or daily challenge leaderboards, which would add legs. But for a $15–20 roguelike, the replayability from 6 difficulty tiers (Bloodlust+) is decent.
For those new – it’s a deckbuilding roguelike with a gladiator twist. Positioning matters as much as your cards because enemies move and attack in patterns, and you’ve got a shield (front) vs. back system.