Arbix Hub Blue Lock Rivals Mobile Script «FULL»
team_b = Team("B") team_b.add_player(Player("Player 4", 85)) team_b.add_player(Player("Player 5", 75)) team_b.add_player(Player("Player 6", 95))
def simulate_match(self, team1, team2): team1_score = 0 team2_score = 0
game.add_team(team_a) game.add_team(team_b)
# Example usage if __name__ == "__main__": game = Game() Arbix Hub Blue Lock Rivals Mobile Script
class Team: """Represents a team in the game.""" def __init__(self, name): self.name = name self.players = []
class Player: """Represents a player in the game.""" def __init__(self, name, skill_level): self.name = name self.skill_level = skill_level
print(team_a) print(team_b)
print(f"Match Result: {team1.name} {team1_score} - {team2_score} {team2.name}")
team_a = Team("A") team_a.add_player(Player("Player 1", 80)) team_a.add_player(Player("Player 2", 70)) team_a.add_player(Player("Player 3", 90))
def add_player(self, player): self.players.append(player) team_b = Team("B") team_b
team1_roll = random.random() * team1_skill team2_roll = random.random() * team2_skill
if team1_roll > team2_roll: team1_score += 1 else: team2_score += 1