-- Predict time until ball reaches player local function predictHitTime(ball, playerPos) local direction = (playerPos - ball.Position).Unit local relativeVelocity = ball.Velocity:Dot(direction) if relativeVelocity <= 0 then return nil end local distance = (playerPos - ball.Position).Magnitude return distance / relativeVelocity end
local playerPos = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if not playerPos then return end Blade Ball best Auto Parry Script
-- Parry action local function parry() -- Simulate pressing parry key (usually F or Q) game:GetService("VirtualInputManager"):SendKeyEvent(true, "F", false, game) task.wait(0.05) game:GetService("VirtualInputManager"):SendKeyEvent(false, "F", false, game) end -- Predict time until ball reaches player local