Handle-with-cache.c ⟶

// Cache entry wrapper typedef struct { UserProfile *profile; time_t last_access; unsigned int ref_count; // Reference counting for safety } CacheEntry;

// Create new cache entry CacheEntry *new_entry = malloc(sizeof(CacheEntry)); new_entry->profile = profile; new_entry->last_access = time(NULL); new_entry->ref_count = 1;

// The cache itself (often a global or passed context) static GHashTable *handle_cache = NULL; static pthread_mutex_t cache_lock = PTHREAD_MUTEX_INITIALIZER; This function does the actual heavy lifting – creating a handle from scratch. handle-with-cache.c

// Store in cache (use user_id as key) int *key = malloc(sizeof(int)); *key = user_id; g_hash_table_insert(handle_cache, key, new_entry);

pthread_mutex_lock(&cache_lock);

pthread_mutex_unlock(&cache_lock); } A cache without eviction is a memory leak. handle-with-cache.c should implement a policy like LRU (Least Recently Used) or TTL (Time To Live) .

static UserProfile* load_user_profile_from_disk(int user_id) { // Simulate expensive I/O printf("Loading user %d from disk...\n", user_id); sleep(1); // Pretend this is slow UserProfile *profile = malloc(sizeof(UserProfile)); profile->user_id = user_id; profile->name = malloc(32); profile->email = malloc(64); sprintf(profile->name, "User_%d", user_id); sprintf(profile->email, "user%d@example.com", user_id); return profile; } This is the heart of the module. The cache is transparent to the caller. // Cache entry wrapper typedef struct { UserProfile

pthread_mutex_lock(&cache_lock); // Double-check: another thread might have inserted it while we were loading entry = g_hash_table_lookup(handle_cache, &user_id); if (entry) { // Discard our loaded profile and use the cached one free_user_profile(profile); entry->ref_count++; pthread_mutex_unlock(&cache_lock); return entry->profile; }

// handle-with-cache.c #include <stdio.h> #include <stdlib.h> #include <string.h> #include <glib.h> // Using GLib's hash table for simplicity typedef struct { int user_id; char *name; char *email; // ... other data } UserProfile; other data } UserProfile;