-- Notify when entering camera zone (server sync not needed, just client-side radar) addEventHandler("onClientRender", root, function() local vehicle = getPedOccupiedVehicle(localPlayer) if not vehicle then return end local px, py, pz = getElementPosition(vehicle)
if speed > cam.speedLimit then -- Cooldown per player per camera (30 seconds) local lastFineTime = playerLastFine[p] and playerLastFine[p][id] or 0 if getTickCount() - lastFineTime > 30000 then local overspeed = speed - cam.speedLimit local fine = cam.fineAmount + (overspeed * 10) -- extra $10 per km/h over givePlayerFine(p, fine, "Speeding ("..speed.."/"..cam.speedLimit.." km/h)") if not playerLastFine[p] then playerLastFine[p] = {} end playerLastFine[p][id] = getTickCount() -- Optional: log to server console outputServerLog(p.name.." fined $"..fine.." for speeding at "..speed.." km/h (cam "..id..")") end end end end end end end end, 1000, 0) -- check every second
-- Play camera sound playSoundFrontEnd(23) -- "cash register" sound mta server
-- Show 3D text above car local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local x,y,z = getElementPosition(vehicle) local text = dxCreateText("SPEED FINE: $"..amount, x, y, z+1.5, 0, 255, 0, 255, 2, "default-bold", "center") setTimer(destroyElement, 2000, 1, text) end end)
This feature works with MTA SA 1.5+ and uses Lua. 1. File Structure your_resource/ ├── meta.xml ├── client.lua ├── server.lua └── speed_cameras.json (optional) 2. meta.xml <meta> <info author="YourName" version="1.0" type="script" name="SpeedCameraSystem" /> <script src="server.lua" type="server" /> <script src="client.lua" type="client" /> <export function="addSpeedCamera" type="server" /> <export function="removeSpeedCamera" type="server" /> -- Notify when entering camera zone (server sync
addCommandHandler("removecam", function(player, cmd, id) id = tonumber(id) if id and removeSpeedCamera(id) then outputChatBox("Camera "..id.." removed", player) else outputChatBox("Usage: /removecam [ID]", player) end end)
I'll help you write a feature for an MTA (Multi Theft Auto) server. Since you didn't specify the exact feature, I'll provide a of a popular and useful feature: a dynamic speed camera system with fines and notifications . Debt recorded
-- Remove camera function removeSpeedCamera(id) if speedCameras[id] then speedCameras[id] = nil saveCameras() return true end return false end
addCommandHandler("cams", function(player) outputChatBox("=== Speed Cameras ===", player) for id, cam in pairs(speedCameras) do outputChatBox(string.format("ID %d: Limit %d km/h | Fine $%d | %s", id, cam.speedLimit, cam.fineAmount, cam.enabled and "Enabled" or "Disabled"), player) end end)
-- Admin commands addCommandHandler("addcam", function(player, cmd, radius, limit, fine) if not hasObjectPermissionTo(player, "command.addcam", false) then outputChatBox("Admin only", player, 255,0,0) return end local x,y,z = getElementPosition(player) radius = tonumber(radius) or 30 limit = tonumber(limit) or 80 fine = tonumber(fine) or 500 local id = addSpeedCamera(x,y,z,radius,limit,fine,true) outputChatBox("Camera added (ID: "..id..") at your location", player) end)
-- Give money fine (or take money) function givePlayerFine(player, amount, reason) local currentMoney = getPlayerMoney(player) if currentMoney >= amount then takePlayerMoney(player, amount) outputChatBox("#FF5555[FINED] #FFFFFFYou were fined $"..amount.." for: "..reason, player, 255, 255, 255, true) triggerClientEvent(player, "onPlayerFined", player, amount) else -- Debt system or kick/warn outputChatBox("#FF5555[FINED] #FFFFFFYou don't have enough money! Debt recorded.", player, 255, 255, 255, true) -- Optionally set a debt variable setElementData(player, "debt", (getElementData(player, "debt") or 0) + amount) end return true end