- Op - Fe Kick Ban Player Gui Script -

The server-side script must verify that the player who fired the event is actually an admin before executing the command. Without this, anyone could use your script to kick the whole server. 2. Mastering the Kick Function The simplest form of punishment is the Player:Kick() player:Kick("Reason for kick") immediately disconnects the target. partial name matching

is more than just making buttons; it requires a secure bridge between what a moderator sees on their screen and what actually happens on the server. Because of Filtering Enabled (FE)

, any action taken on the client must be validated by the server to prevent regular players from exploiting the system. 1. The Power of RemoteEvents To make your GUI "FE Compatible," you must use RemoteEvents ReplicatedStorage The Workflow: - OP - FE KICK BAN PLAYER GUI SCRIPT

For a GUI to be considered "OP," it should be clean and functional: Player List:

in your GUI so you don't have to type out long usernames like "SuperCoolGamer12345678". 3. Permanent Bans with DataStores The server-side script must verify that the player

A scrolling frame that automatically populates with all players currently in the server. Reason Box:

When an admin clicks "Kick," the client script fires a RemoteEvent to the server. Security First: Mastering the Kick Function The simplest form of

This blog post breaks down the core concepts and mechanics of building a high-power (OP), Filtering Enabled (FE) moderation interface for Roblox. 🛡️ Building an "OP" Moderation GUI: The Essentials Creating a FE Kick/Ban GUI