Psnuser.c Apr 2026

void psn_shutdown(void) psn_logout(); printf("[PSN] Clean shutdown complete.\n");

int psn_get_friends(PsnFriend *friends, int max_friends) 4.7 Trophy Sync Stub int psn_sync_trophies(void) if (!psn_is_session_valid()) return -1; printf("[PSN] Syncing trophies with server... (stub)\n"); return 0; // success

psn_shutdown(); return 0;

| Return code | Meaning | |-------------|--------------------------| | 0 | Success | | -1 | Generic error | | -2 | Invalid credentials | | -3 | Session expired | | -4 | Network error (stub) |

if (psn_login("user@example.com", "pass") != 0) fprintf(stderr, "Login failed\n"); return; psnuser.c

#include "psnuser.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> // Static / internal data static PsnUser g_current_user = 0; static PsnSession g_active_session = 0; static int g_is_logged_in = 0;

#include "psnuser.h" #include <stdio.h> int main() psn_init(); void psn_shutdown(void) psn_logout()

Happy coding (ethically) 🎮