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-- 1. BASE LIGHTING SETUP Lighting.Technology = Enum.Technology.Future Lighting.OutdoorAmbient = Color3.fromRGB(80, 85, 90) -- Soft gray ambient Lighting.Ambient = Color3.fromRGB(50, 50, 55) Lighting.ClockTime = 15 -- Golden hour (3:00 PM) Lighting.ExposureCompensation = 0.5 Lighting.GlobalShadows = true
-- REALISTIC GRAPHICS SCRIPT v2.0 -- Author: [Your Name/Handle] -- Place this in ServerScriptService local Lighting = game:GetService("Lighting") local Players = game:GetService("Players")
local sunRays = Instance.new("SunRaysEffect") sunRays.Intensity = 0.02 sunRays.Spread = 0.5 sunRays.Parent = Lighting
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-- 3. POST-PROCESSING EFFECTS (Bloom & Sun Rays) local bloom = Instance.new("BloomEffect") bloom.Intensity = 0.15 bloom.Size = 24 bloom.Threshold = 0.8 bloom.Parent = Lighting
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