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Roblox Mad City Script Tr1v5 Hub Autofarm Gui Access

FarmTab:CreateSlider( Name = "Jump Power", Range = 50, 200, Increment = 5, Suffix = "Power", CurrentValue = 50, Flag = "JumpPower", Callback = function(v) humanoid.JumpPower = v end )

-- Vehicle Unlocker VehicleTab:CreateButton( Name = "Unlock All Vehicles", Callback = function() for _, vehicle in pairs(game.ReplicatedStorage:WaitForChild("Vehicles"):GetChildren()) do game.Players.LocalPlayer:WaitForChild("Data"):WaitForChild("Vehicles"):FindFirstChild(vehicle.Name).Value = true end end )

Version: 4.2.0 (Season 9 Update) Supported Game: Mad City (by Skye/TayMaster) Supported Executors: Synapse X, Krnl, Fluxus, ScriptWare, Evon Status: ✅ Undetected (as of last game patch) ⚠ Disclaimer: This write-up is for educational purposes only. Using scripts in Roblox violates their ToS and may result in a ban. Use at your own risk. 📖 Overview Tr1v5 Hub is a feature-packed autofarming GUI designed specifically for Roblox Mad City . It automates cash grinding, XP farming, Hero/Villain progression, and vehicle unlocks. The script is optimized for low lag and includes a clean, draggable UI with toggleable modules.

-- Variables local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") Roblox Mad City Script Tr1v5 Hub Autofarm GUI

--[[ Tr1v5 Hub | Mad City Autofarm GUI Version: 4.2.0 Loadstring: loadstring(game:HttpGet("https://raw.githubusercontent.com/tr1v5/madcity/main/tr1v5_hub.lua"))() --]] -- Main GUI Library (using Rayfield or custom) local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shlexware/Rayfield/main/source"))()

SettingsTab:CreateButton( Name = "Destroy GUI", Callback = function() Library:Destroy() end )

-- GUI Toggles FarmTab:CreateToggle( Name = "Auto Arrest (Hero)", CurrentValue = false, Flag = "AutoArrest", Callback = function(v) autoArrest = v end ) FarmTab:CreateSlider( Name = "Jump Power", Range = 50,

-- Auto Robbery Function (Villain) local autoRobbery = false local robberySpots = "Bank", "Jewelry", "CargoPlane", "Train" local spotIndex = 1 spawn(function() while wait(1) do if autoRobbery then local spot = robberySpots[spotIndex] local teleportLocation = nil if spot == "Bank" then teleportLocation = CFrame.new(-1050, 150, 2200) elseif spot == "Jewelry" then teleportLocation = CFrame.new(-850, 150, 2300) elseif spot == "CargoPlane" then teleportLocation = CFrame.new(1200, 300, 500) elseif spot == "Train" then teleportLocation = CFrame.new(300, 150, -1500) end if teleportLocation then character:SetPrimaryPartCFrame(teleportLocation) wait(2) game.ReplicatedStorage:WaitForChild("Robbery"):FireServer(spot) wait(5) spotIndex = spotIndex % 4 + 1 end end end end)

-- Teleports TeleportTab:CreateButton( Name = "Teleport to Bank", Callback = function() character:SetPrimaryPartCFrame(CFrame.new(-1050, 150, 2200)) end )

-- Window local Window = Library:CreateWindow( Name = "Tr1v5 Hub ) 📖 Overview Tr1v5 Hub is a feature-packed autofarming

-- Auto Arrest Function local autoArrest = false spawn(function() while wait(0.5) do if autoArrest then local nearest = nil local dist = math.huge for _, v in pairs(game.Players:GetPlayers()) do if v ~= player and v.Team == game.Teams.Villains then local char = v.Character if char and char:FindFirstChild("HumanoidRootPart") then local d = (char.HumanoidRootPart.Position - character.HumanoidRootPart.Position).Magnitude if d < dist and d < 150 then dist = d nearest = v end end end end if nearest then local args = [1] = nearest.Character.HumanoidRootPart game.ReplicatedStorage:WaitForChild("Arrest"):FireServer(unpack(args)) wait(math.random(0.3, 0.8)) end end end end)

FarmTab:CreateToggle( Name = "Auto Robbery (Villain)", CurrentValue = false, Flag = "AutoRobbery", Callback = function(v) autoRobbery = v end )