I tried to jump. The game froze for 2.3 seconds—the exact length of a N64’s atomic operation. When it resumed, I was standing at the castle entrance again. No stars. No cannons. Just the same corrupted skybox, now reading:
The Two Polygons of Memory
I loaded it into my emulator—not ParaLLEl, not Mupen. Something raw. Something that could handle deeper microcode. sm64.us.f3dex2e
Then I saw him. The other Mario.