Mac: Splinter Cell Chaos Theory

That was it. That was the game.

The progress bar hit 100%. The screen flickered, and then he was there. The low, thrumming beat of Amon Tobin’s breakbeat soundtrack oozed from the iMac’s built-in speakers. The game’s main menu: a dim, green-tinted satellite view of a stormy ocean.

The desktop appeared: a serene photo of a blue butterfly. The fans slowed. The rain outside had stopped.

That was it. That was the game.

The progress bar hit 100%. The screen flickered, and then he was there. The low, thrumming beat of Amon Tobin’s breakbeat soundtrack oozed from the iMac’s built-in speakers. The game’s main menu: a dim, green-tinted satellite view of a stormy ocean.

The desktop appeared: a serene photo of a blue butterfly. The fans slowed. The rain outside had stopped.