0

PEAK-System

Cactus Technologies

The Tribez Old Version Apr 2026

No items found.
CANopen Magic is a software to configure, monitor, analyze, and simulate devices and networks that are based on CANopen and CANopen FD. CANopen Magic is available in the versions Lite, Professional, and Ultimate.
SKU
PKS/IPES-002098
€ 285.00 
€ 285.00 
5-6 weeks lead time
1-2 weeks lead time
1-2 weeks lead time
Buy now

Product features

All versions support:

  • Reading and writing objects using SDO transfers
  • Support of SDO modes Expedited, Segmented, and Blocked
  • Symbolic trace interpretation (node X, access to object Y)
  • Long-term trace recording
  • Support of CANopen FD

In addition, the Professional version offers: the tribez old version

  • Window for simplified PDO configuration
  • Graphical data display
  • Import of symbolic information from CANopen EDS files
  • Multiple symbolic trace windows® with individual filters
  • Support of complex application profiles like CiA® 447
  • Integrated LSS master module
  • Command line support

In addition, the Ultimate version offers: They carried it back

  • Simulation of CANopen devices based on EDS files
  • Display of network diagram
  • Display of trace analysis diagram

Detailed information on this and other software products from Embedded Systems Academy can be found on the website www.canopenmagic.com. On request, we also sell other software products of Embedded Systems Academy. The crystal glowed a steady, peaceful orange

Please note

Prices for single use and installation with computer-bound registration process via Internet. The software is delivered electronically.
Therefore, please enter the e-mail address of the intended recipient in the delivery address or in the comments when ordering.

Downloads

  • Windows® 11, 10, 8.1, 7, Vista, XP (32/64-Bit)
  • Mindestens 512 MB RAM und 1 GHz CPU
  • Internetanschluss
  • PC-CAN-Interface von PEAK-System

The Tribez Old Version Apr 2026

They carried it back. The builders, whose arms ached from real, simulated labor, fitted the Heart into the Sunstone. The crack sealed. The crystal glowed a steady, peaceful orange.

The old version of the world was quieter. No floating event banners interrupted the sky. The only currency was the honest sweat of labor and the clink of two stones making fire.

For three real-world hours (which felt like three stone-age days), they chopped ancient deadwood that required multiple taps to fall. They pushed a boulder that had no “auto-move” button. They fought a giant cave boar using only a wooden club and sheer stubbornness.

So the Stranger did what any true chieftain would do: they gathered three builders, two spear-fishermen, and one very reluctant mushroom collector. They ventured into the Misty Expanse—a foggy, uncharted zone on the edge of the map that had no “zoom to complete” function.

One evening, the village shaman, a weathered old man named Kwahe, noticed the central Sunstone—the giant, pulsating crystal that powered the tribe’s luck—had developed a single, hairline crack.

The Stranger smiled. They didn’t need a high-score list or a neighbor’s village to raid. They had a valley that worked because they fixed it.