Unity Plugin For Joiplay 100%
// Single tap = left click if (Input.touchCount == 1 && Input.GetTouch(0).phase == TouchPhase.Began) SimulateMouseClick(Input.GetTouch(0).position, 0); // Two-finger tap = right click if (Input.touchCount == 2 && Input.GetTouch(1).phase == TouchPhase.Began) Vector2 center = (Input.GetTouch(0).position + Input.GetTouch(1).position) / 2f; SimulateMouseClick(center, 1);
using UnityEngine; public static class JoiPlayDetector Unity Plugin For Joiplay
using UnityEngine; using UnityEngine.EventSystems; public class JoiPlayInput : MonoBehaviour // Single tap = left click if (Input
using System.IO; using UnityEngine; public class JoiPlaySaveRedirect : MonoBehaviour public static class JoiPlayDetector using UnityEngine
if (!JoiPlayDetector.IsRunningOnJoiPlay()) return;
Wrap all file I/O in a class that checks JoiPlayDetector.IsRunningOnJoiPlay() and uses the alternate path. 3.4 Android Back Button as Escape void Update()