Video Player: Using Javascript

.progress-bar height: 100%; background: #f00; width: 0%; transition: width 0.1s linear;

onPlay() const playPauseBtn = document.getElementById('playPauseBtn'); playPauseBtn.textContent = '⏸ Pause'; playPauseBtn.classList.add('playing');

<div class="volume-control"> <button id="volumeBtn">🔊</button> <input type="range" id="volumeSlider" min="0" max="1" step="0.1" value="1"> </div>

updateVolumeIcon() this.video.volume === 0) volumeBtn.textContent = '🔇'; else if (this.video.volume < 0.5) volumeBtn.textContent = '🔉'; else volumeBtn.textContent = '🔊'; video player using javascript

.video-player:hover .video-controls opacity: 1;

.progress-timestamp color: white; font-size: 12px; font-family: monospace;

bindEvents() // Play/Pause const playPauseBtn = document.getElementById('playPauseBtn'); playPauseBtn.addEventListener('click', () => this.togglePlayPause()); .progress-bar height: 100%

togglePlayPause() if (this.video.paused) this.video.play(); else this.video.pause();

<div class="progress-container"> <div class="progress-bar"></div> <div class="progress-timestamp">0:00 / 0:00</div> </div>

<select id="playbackSpeed"> <option value="0.5">0.5x</option> <option value="1" selected>1x</option> <option value="1.5">1.5x</option> <option value="2">2x</option> </select> </div> </div> class VideoPlayer { constructor(videoElement, options = {}) this.video = videoElement; this.options = autoPlay: false, loop: false, defaultVolume: 1, ...options ; this.init(); transition: width 0.1s linear

button, select background: rgba(0,0,0,0.7); border: none; color: white; padding: 5px 10px; border-radius: 4px; cursor: pointer;

onPause() const playPauseBtn = document.getElementById('playPauseBtn'); playPauseBtn.textContent = '▶ Play'; playPauseBtn.classList.remove('playing');