Weight Gain Html Games Apr 2026
// Set ending nodes without further choices (already done by having empty choices array)
addNode("fondue_fun", "Chocolate fondue with strawberries, marshmallows, and pound cake! Maya's friends celebrate her glow. She feels sexy and round. Her weight increases softly. Later she looks in the mirror: 'I’m delicious.'", [ text: "✨ Host a 'Cozy Curves' potluck", nextNode: "potluck_ending", weightDelta: 4, emoji: "🍲" , text: "🍦 Ice cream social experiment", nextNode: "icecream_social", weightDelta: 5, emoji: "🍧" ] ); addNode("potluck_ending", "The potluck becomes a monthly tradition. Maya's gained a happy 20 lbs of pure bliss. She feels radiant and no longer counts calories, only memories. The 'Sweet abundance' ending.", [], 3 ); addNode("icecream_social", "Endless sundaes and waffle cones! Maya leans into hedonism, her shape softening into pillowy curves. She finds a partner who adores every inch. 'True love and full plates.' The End.", [], 4 );
// attach reset resetBtn.addEventListener("click", () => resetGame(); ); weight gain html games
.char-desc font-size: 0.75rem; opacity: 0.85;
.character-card display: flex; align-items: center; gap: 15px; background: #00000044; padding: 5px 15px 5px 8px; border-radius: 80px; backdrop-filter: blur(4px); // Set ending nodes without further choices (already
.story-text span.emphasis font-weight: bold; color: #c26e2c; background: #fff0e0; display: inline-block; padding: 0 6px; border-radius: 30px;
/* story art & mood */ .story-panel padding: 30px 28px 20px 28px; background: #fef6ea; transition: 0.2s; Her weight increases softly
<div class="reset-area"> <button class="reset-btn" id="resetGameBtn">⟳ Begin anew ⟳</button> </div> <footer>🍰 every choice shapes Maya's path — from cozy meals to self-love journey 🍪</footer> </div>
function renderNoChoices() choicesContainer.innerHTML = ""; let infoDiv = document.createElement("div"); infoDiv.style.textAlign = "center"; infoDiv.style.padding = "20px"; infoDiv.style.background = "#f7efdf"; infoDiv.style.borderRadius = "48px"; infoDiv.style.fontWeight = "500"; infoDiv.innerHTML = "🌟 This chapter concludes Maya's journey. Press 'Begin anew' to experience another path! 🌟"; choicesContainer.appendChild(infoDiv);
.stats background: #1e1a16c9; border-radius: 48px; padding: 8px 20px; text-align: center; min-width: 140px; backdrop-filter: blur(3px);
/* main game card */ .game-container max-width: 700px; width: 100%; background: #fff9f2; border-radius: 56px; box-shadow: 0 25px 45px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(255, 215, 175, 0.3); overflow: hidden; transition: all 0.2s ease;